Experimental MIRV
The experimental MIRV is a weapon in Fallout 3 .
- 1.1 Durability
- 2.1 Comparison
- 5 Behind the scenes
Characteristics [ ]
The experimental MIRV is a unique Fat Man that can be found in the bomb shelter area of the National Guard depot . This weapon deals the most damage of any weapon in the entire game, as it acts like a shotgun version of the Fat Man, delivering eight mini nukes at once. The MIRV actually does the same damage as a Fat Man per mini nuke , as 12 880/8 equals 1 610. It will not fire if the Lone Wanderer doesn't have at least 8 mini nukes in their inventory to load it with. If they have fewer than 8 mini nukes, the weapon will reload but never discharge the payload.
Durability [ ]
The Experimental MIRV can fire a total of 63 shots, the equivalent of 504 mini-nukes, from full condition before breaking.
Variants [ ]
- Fat Man - The common variant in Fallout 3 .
Comparison [ ]
Location [ ].
The player must complete the unmarked quest Keller Family Refuge before they can gain access to the secure section of the depot housing the weapon, though it's also possible to gain entrance to the armory by using a glitch. See the bugs section on National Guard depot for more details.
- The MIRV looks identical to the Fat Man, meaning only one mini nuke appears to be loaded on to the weapon; however, the game overlaps all eight mini nukes, which separate upon exiting the weapon.
- Sometimes the MIRV (or Fat Man), is set up such that using it in V.A.T.S. will cause the player character to aim directly at the enemy, without aiming upwards to compensate for the distance or mini nuke drop. This, coupled with the fact that only the 8th nuke shot out of the MIRV will go as far as the Fat Man's single nuke (and all other nukes will travel shorter distances), means that using the MIRV in V.A.T.S. will usually cause the player character's death.
- If the player character looks directly at the ground and fires the MIRV, the 8 mini nukes' combined power is enough to launch their dead body to the height limit.
- Similarly, the MIRV can potentially send the bodies of human enemies hit by multiple mini nukes flying hundreds of feet into the air, potentially rendering their bodies impossible (or very hard) to find.
- It costs more to fire this weapon once than it does to repair a regular Fat Man twice. At several hundred caps per nuke and firing eight nukes per shot, this is the most expensive weapon in the game, albeit the most powerful.
- Out of every weapon in Fallout 3 , the MIRV is the most powerful in terms of base damage.
Behind the scenes [ ]
MIRV is a military term for Multiple Independent Reentry Vehicle. It is a collection of nuclear weapons carried on a single intercontinental ballistic missile. Using a MIRV warhead, a single launched missile can strike several targets, or fewer targets redundantly.
Gallery [ ]
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The Fat Man MIRV launcher is an experimental weapon mod for the Fat Man in Fallout 4. The MIRV launcher changes the Fat Man to launch six mini nukes simultaneously instead of just one, or twice as many if used on the Big Boy. It still only causes one mini nuke to be used per shot, but can significantly increase the damage output of the weapon. The mini nukes are initially clustered together ...
The experimental MIRV is a weapon in Fallout 3. The experimental MIRV is a unique Fat Man that can be found in the bomb shelter area of the National Guard depot. This weapon deals the most damage of any weapon in the entire game, as it acts like a shotgun version of the Fat Man, delivering eight mini nukes at once. The MIRV actually does the same damage as a Fat Man per mini nuke, as 12 880/8 ...
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May 30, 2024 · MIRV Launcher (Fallout 4) View source. History; Discussion ... The Fat Man MIRV launcher is an experimental weapon mod for the Fat Man in Fallout 4. Contents. 1 Gameplay;
The Experimental MIRV is a unique variation of the Fat Man. It does the same amount of damage as the Fat Man, but shoots eight Mini-Nukes at once making it by far the most powerful weapon in the game. This is recommended for using on the Super Mutant Behemoth's.
Jun 20, 2024 · Basically: pre-NG you shoot 1 mini-nuke out of "Big Boy" modded with MIRV and you get 12 explosions. This is "balanced" by the fact that the range on it is pathetic rendering it completely unusable in all situations save when you stand 4-5 stories above the enemies in the pit right next to you (like Dunwich Bores).
Apr 22, 2016 · A simple change to the Experimental MIRV barrel mod to make it more like its' namesake from Fallout 3. V1.2 Now works properly with the TwoShot weapon mod. Fires a full 16 MiniNukes. v1.1 Made the MIRV significantly less accurate, so that it has a more satisfying spread. Compatibility No known issues. Please report in the mod discussion if you ...
It's alot stronger then the information states as the launcher launches 6 mini mini nukes for the cost of one, however the major issue is not damage, but range, the cluster detonates at like 50 feet no matter what, unless it hits something closer, but the amount of damage it hits with you dont want to be near it, so using it for any kind of long range carpet bombing thing is not going to happen.
For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "Experimental MIRV".
Nov 20, 2015 · Is the Experimental MIRV Fat Man worth getting Fallout 4? :DInstagram: http://instagram.com/fudgemuppets/Facebook: https://www.facebook.com/FudgeMuppetTwitte...